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feat(deck-hexv1): implement experimental HexV1 card deck
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@@ -39,7 +39,7 @@ func CreateRoom() *types.Room {
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GameState: types.StateLobby,
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Players: make([]*types.Player, 0),
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PlayersMutex: &sync.Mutex{},
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CardDeckId: 0,
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CardDeckId: 1,
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}
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db.Conn.InsertRoom(newRoom)
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