fix(frontend): make sure player is active before updating card

This commit is contained in:
2025-03-11 19:26:47 +01:00
parent 4b13b9fc95
commit a54eb51e9a

View File

@ -49,7 +49,7 @@
canPlayCards={false}
canUpdateCards={true}
updateCard={(_, data) => {
sessionStore.updatePlayedCard(data);
if (get(playerActive)) sessionStore.updatePlayedCard(data);
}}
cards={[{ Card: undefined, PlayedBy: "", CardIndex: -1 }, ...$sessionStore.playedCards]}
centerDistancePx={0}