From 49e84eaac72faf5f705d6e33bebf906ad533954a Mon Sep 17 00:00:00 2001 From: minie4 Date: Tue, 11 Mar 2025 12:33:41 +0100 Subject: [PATCH] fix(backend): properly disconnect player after getting kicked --- backend/api/websocket.go | 1 + 1 file changed, 1 insertion(+) diff --git a/backend/api/websocket.go b/backend/api/websocket.go index abacc4f..b239a87 100644 --- a/backend/api/websocket.go +++ b/backend/api/websocket.go @@ -174,6 +174,7 @@ func onPlayerJoin(client *socket.Socket, room *types.Room, player *types.Player) StatusCode: "player_kicked", Message: "You were kicked from the room", }) + targetPlayer.Connection.Socket.Disconnect(true) } } if player == targetPlayer {